As Art Director at RaceWard Studio, Mauro is responsible for driving the artistic vision of every company project, ensuring and exploring every possible synergy between art and technology. Mauro enjoys being able to directly get his hands into the development pipeline and art workflow. Mauro has the daily pleasure of managing a highly passionate and qualified core team of artists who constantly push beyond pre-conceived limits.
Brief Career Description
Mauro has clocked up a career of over 15 years’ in both offline and realtime CG. He has spent his career improving his skills at several high-profile video game studios including time spent at Milestone, Sumo Digital and Splash Damage, working on over 25 cross platform titles consisting of Racing, First Person Shooters, Strategy and Arcade genres.
Most Memorable Game
Left 4 Dead
Most memorable gaming moment
“The “Wow” effect launching and playing for the first time:
- Turrican on Commodore 64
- Golden Axe on Amiga 500
- Doom 2 Hell on Earth on his 486 Dx4 100
- Quake 2 with two Diamond Monster 3dfx in slide
- Realizing that at the end of a long list he’s now a small part of the fantastic videogame developers family! “